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Thread Statistics | Show CCP posts - 2 post(s) |

Ritter Roland
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Posted - 2009.08.18 10:14:00 -
[1]
Originally by: Elextra 100mil to person who finds trailer before public release...
*searches the interwebz*
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Ritter Roland
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Posted - 2009.08.18 12:20:00 -
[2]
Originally by: Blasphemour Would be nice to know which consoles and what the impact on eve will exactly be.
they said they will release more info about it on the eve fan fest
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Ritter Roland
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Posted - 2009.08.18 12:27:00 -
[3]
Originally by: dojocan81 in the first picture you can see a caldari mothership ... does that means ms' will be able to transport troops from planet to another planet ?
yes they have said so, that eve players can transport troops from planet to planet. although the player with the eve client flying the mothership cant play on the planet itself, since the dust 514 engine is a whole other department.
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Ritter Roland
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Posted - 2009.08.18 12:42:00 -
[4]
the major problem with fps in mmos is with cheating and hacks. maybe thats why they are only releasing it for consoles, since there cheating and hacks are almost not possible if not possible at all.
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Ritter Roland
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Posted - 2009.08.18 12:58:00 -
[5]
Originally by: Kolatha
If the console version is done (as vaguely suggested) then possibly a christmas release. maybe?
If that is so then that means the next major content patch (due in the northern hemisphere's winter, Novemberish, not the mini content patch 1.5 due in a day or so) will possibly contain the bits that integrate EVE with DUST514. It would also explain why they are putting effort into getting the COSMOS social networking thingy ready for the november content patch.
hmm but they have said earlier that we wont be able to walk in the winter expansion. /shrug
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Ritter Roland
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Posted - 2009.08.18 13:36:00 -
[6]
Originally by: Tippia
Originally by: Daedalus II What makes you think a ship can sit and bombard a planet from orbit for hours on end?
The fact that a sniper Apoc with Tachyon IIs in Low-Earth Orbit has roughly a 50% chance of hitting a running human-sized target?
(Yes, I ran the numbersā )
only that a sniper apoc cant even enter low-earth orbit, because of tritanium
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Ritter Roland
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Posted - 2009.08.18 13:36:00 -
[7]
Originally by: KaarBaak
2 separate but linked persistent-world games? Dynamically connected via a social networking site? This has the potential for epic win.
One of the first real steps forward in gaming in over a decade (provided they deliver the goods.)
KB
pretty much this
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Ritter Roland
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Posted - 2009.08.18 13:51:00 -
[8]
Edited by: Ritter Roland on 18/08/2009 13:52:48
Originally by: Jowen Datloran Edited by: Jowen Datloran on 18/08/2009 13:43:36
Originally by: No Homo taking bets for actual release date.
I'm in for November 11, 2017
I think they are much closer to release than they expected last year. That is why WiS had to be postponed and the sovereignty changes taken care of in the winter patch.
EDIT: Seeing that that this a product who has been developed primarily by the Shanghai department of CCP it makes me wonder what the Atlanta group is doing (besides writing mission descriptions). Maybe WoD is also much closer to release than anybody expects, though I seriously don't hope CCP will try to integrate that MMO with the EVE universe too.
i predict march/april 2010, since they have said we wont be able to walk in the winter patch.
i predict the schedule to be:
- winter-expansion: sov overhaul - then: Release of COSMOS as the community platform to serve as a universal connection tool between the console players and the pc players - after the winter expansion: last preparations for Dust514 - May/April 2010: Implementation of WiS into eve online as the ingame connection tool between eve and dust, and at the same time release of dust514
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Ritter Roland
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Posted - 2009.08.18 14:31:00 -
[9]
Originally by: Katamari D Isn't this also the first console FPS that can actually be played by 360 and PS3 users connected to the same server? Xbox Live and PS Home is not very compatible at all.
they dont have to, since they dont connect to each other, but to CCPĶs servers
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Ritter Roland
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Posted - 2009.08.18 15:15:00 -
[10]
Originally by: Zey Nadar
ps. Im a console player too. This hate on consoles is appalling.
after thinking it through, its only logical that they are not going to release a pc based version of it.
The hacking and cheating would destroy the whole concept.
Plus it wouldnt be so easy to even out the advantage that pc players have with their mouse
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Ritter Roland
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Posted - 2009.08.18 15:27:00 -
[11]
Originally by: CyberGh0st
If not, then I will give my stuff to a RL friend :p ( if he does not quit as well )
his stuff, can i haz as well?
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Ritter Roland
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Posted - 2009.08.18 16:24:00 -
[12]
Originally by: Bartholomeus Crane I'd be more than happy to provide some bombardment missions to the dust pounders below though ...
id be more than happy to provide some equipment and tanks to the dust huggers below. This will probably also give a whole good boost to all the manufacturers out there.
you know there will be alot of tanks and equipment destroyed during a planetary battle
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Ritter Roland
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Posted - 2009.08.18 16:50:00 -
[13]
Originally by: Delianora planetary assault vehicles NPC item--just bought 1million
small arms NPC item--just bought 900000
lets get moving, traders!!!!!!!!!!!!!!!!!!!!!!!!
you do not really believe that these standard npc items are the ones that are going to be used in groundcombat do you? right? riittttee?
i bet we will have to produce these items. since the one alliance that dumps more into a specific ground battle will most likely prevail there. and just buying npc items would be slightly to easy i wouold think.
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Ritter Roland
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Posted - 2009.08.18 17:24:00 -
[14]
Originally by: Malcanis
(2) CCP would be beyond insane not to want their existing customer base to be able to play Dust, since there's only 1 FPS game that all EvE players will be interested in, but dozens that console owners can be be interested in.
theres one reason to not let them: the hacking and cheating that comes with pc fps games
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Ritter Roland
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Posted - 2009.08.18 18:16:00 -
[15]
Originally by: Veldya It sounds interesting but if they ****block space conquest by requiring ground conquest then it could have disastrous effects on EVE MMO itself. I doubt many EVErs are avid console players so will force a melding of the 30+ PC gamers with the 6+ Console players, it will get ugly. You think Goons are bad on CAOD...
Originally by: Devirus Lets save all the emo rage and crying untill after we found out exactly how much of a part of claiming SOV this will effect, for all we know its going to only have a 10% effect on claiming sov...
Or maybe if your planet is being invaded you cant cyno-jam the system, or build capitals there or whatever, or maybe it wont make a diffrence at all.
Lets have a group unbunching of the panties ladies.
For all we know this could turn out to be the best thing thats happened to eve, it certainly looks like a hell of alot of fun :D 
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Ritter Roland
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Posted - 2009.08.18 18:20:00 -
[16]
Originally by: Defqon
to bate was hooping for a fps about the eve universe as a single player story game but not this :( olso se no reason why this wuld not be on pc ? its a FPS ?
to bate CCP doint like this i feal riptoff some how 
your stuffz, can i haz? lulz 
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Ritter Roland
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Posted - 2009.08.18 18:29:00 -
[17]
Originally by: Cpt Constantinus I dislike the concept, mainly because i dislike the idea of having to rely on a third party just to defend my space.
makes eve online ingame politics even more realistic
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Ritter Roland
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Posted - 2009.08.18 18:45:00 -
[18]
Originally by: LordSwift Come on people. We will not know any of the facts for a while. Just wait will you and CCP have not saif that a pc version will not come out if you remember. Cant belive the console rage, i enjoy a good session of console play after playing eve to much. Playing Dust will allow me to play eve fps and still be involved in this awesome universe whether on console or pc. You rule CCP
i cant get all the console rage either. i mean, if its only for console and someone doesnt have one or doesnt buy one, they lose nothing. they can just keep on playing eve as if nothing happened..
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Ritter Roland
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Posted - 2009.08.18 18:48:00 -
[19]
Originally by: Ezekiel Sulastin
Except for the minor "crap you work to keep control of in Eve directly affected by console-only FPS morons" bit.
well ok i agree, but thats another story. i was specifically referring to the complaints about not being able to play dust as a pc player
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Ritter Roland
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Posted - 2009.08.18 18:51:00 -
[20]
Originally by: LordSwift Since i dont deal with all the 0.0 crap then it wont affect me. hehe
i guess it will, since youre most likely able to produce ground combat stuff, and maybe sell it to the alliances who then drop it to the planet to support their troops. at least thats how i udnerstood it
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Ritter Roland
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Posted - 2009.08.18 19:05:00 -
[21]
Originally by: Bud Johnson Ive been waiting for a new MMOFPS sense planetside jumped the shark. The fact that it is coming from CCP just cost me a pair of jeans.
mmo fps rts to be exact :p
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Ritter Roland
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Posted - 2009.08.18 19:11:00 -
[22]
Originally by: Tippia
Originally by: Ritter Roland
Originally by: Bud Johnson Ive been waiting for a new MMOFPS sense planetside jumped the shark. The fact that it is coming from CCP just cost me a pair of jeans.
mmo fps rts to be exact :p
āmuch like good old PS.
dunno what PS is, but id think of it to be much like battlefield 2142, with infantry and armored units all around. would be cool to have battlemechs as well. and with a central commander.
would also be nice if we could advance much like in bf2142, with medals and whatnot, and unlock new weaponry as we advance through the ranks
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Ritter Roland
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Posted - 2009.08.18 21:29:00 -
[23]
Originally by: GodsWill
Originally by: Fredou maybe dust claming system would be only for <0.5 (lowsec) system that are NPC owned? not player owned?
It says "Intaki system" in the lower left corner in the beginning of the trailer. A 0.1 system. So propably only low sec. Maybe this will be the change of low sec that the forums have been screaming for?
ok this would be nice, but still: low sec does not have any sov mechanics
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Ritter Roland
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Posted - 2009.08.18 21:30:00 -
[24]
Originally by: Ephemeron
Originally by: Biggi Raeubertochter
Originally by: Emperor Cheney
If this game is what it promises, it offers something no other FPS game has: consequences. Seeing your clan not just ruling some stats, but actually taking territory, and being respected on message boards for accomplishments - that's something that has to appeal. I'm not an FPS gamer, but I have to think that consequences and a political map has a lot of appeal, just as that had enough appeal to me to get me into this here spaceship game.
agreed, i think this will appeal to alot of consoleers
Actually, while that is a nice idea and many people even fear it to be true, I seriously doubt that CCP would allow FPS gamers to have any control over 0.0 sov - or even interfere with 0.0 alliances in any meaningful way.
You only have to look at CCP's implementation of Faction Warfare to understand what I mean. This new FPS thing is going to be very similar - there will be new goals and objects, but they will have 0 impact on actual game world. Nothing in FW really matters - no real system sec changes, no station take overs, absolutely no impact on anyone not wanting to participate.
If CCP was too afraid to have consequences for FW, what makes people seriously believe they will be different for something even bigger and more important - such as 0.0 sov?
No, for better or worse, we will not see planet-side FPS have deciding factor in 0.0 sov or alliance 0.0 warfare.
maybe its really only for low sec. but then theyd have to implement souvereignity to low sec, making low sec...ummm....
a bit different to say the least, than it is now
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Ritter Roland
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Posted - 2009.08.19 06:54:00 -
[25]
Does anyone of you really think that fleets will not play the major role in sov anymore?
Hm? HMMM? HMMMMMMMMMMM?
Also, can i haz your stuff?

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Ritter Roland
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Posted - 2009.08.19 11:59:00 -
[26]
Originally by: Abrazzar
DUST will greatly increase the level of detail in the EVE universe going from single individuals up to titan blobs. This is simply awesome.
its like a dream come true. Yet some people whine and mourn until there would be no tomorrow. Unbelieveable.
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Ritter Roland
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Posted - 2009.08.19 15:20:00 -
[27]
Edited by: Ritter Roland on 19/08/2009 15:20:59
Originally by: Bestofworst Worstofbest
You don't have to buy Dust 514, just hire them to do your battles. Not your cup of tea fine. They just announced it and if they can make a comfortable hop over to PC they will.
CCP is expanding their technologies and their horizons. They want to raise general awareness and get a following from more than just the MMO crowd. Cause in the end they are trying to make a persistent gaming world, not just spaceships online.
This also pushes other Eve developments up on the cycle. CCP will preety much expect to release an update to SOV and also an update to Planet Graphics with the launch of Dust 514. Not to mention the animations, code and graphics is all there to keep working on WIS. And if it works well they will expend it adding into planetary flight possibly.
what many people on these boards fail to see is with such an innovative step forward (which has never been done by anyone before) what they can have in store for their future plans.
it really seems that for CCP nothing is impossible anymore.
Plus: They have the technology developed for walking in stations, for planetary flight (which we have already seen on various footage)
and now they have even further technology developed.
This all is also available for future implementations to eve online.
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Ritter Roland
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Posted - 2009.08.19 16:40:00 -
[28]
Originally by: Crimson Tail OMG!! The emo-rage quits are SO juicy and delicious!! The tears are like whine!
More, more!!
fixed
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Ritter Roland
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Posted - 2009.08.19 19:06:00 -
[29]
Originally by: Ephemeron
So at the Fanfest they'll have all-PC audience of hardcore EVE gamers, and CCP will present their console exclusive Dust game that influences 0.0 sov.
tehee this might indeed be a somewhat unlucky situation at the fanfest there, that ccp has put themselves into now
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Ritter Roland
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Posted - 2009.08.19 21:19:00 -
[30]
Originally by: ultra 1437
Alright then, mind sharing with the rest of the class what setup of subsystems make up a proteus that looks like that? The closest i came up with was this Now if you find it, be sure to share it and the subsystem makeup, please.
maybe they modified the ship models slightly, to have specific vessels available solely for the ground battle, yet still look like racial eve ships
less work than completely designing new ships from scrap
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Ritter Roland
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Posted - 2009.08.21 16:35:00 -
[31]
Originally by: Fudol
Originally by: Tamahra
Personally I dont believe there will be a PC port but maybe CCP will suprise PC gamers with something else ...
i hope so too. maybe atmospheric flight and WiS both in the same expansion (the 2010 summer one)
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Ritter Roland
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Posted - 2009.08.23 10:37:00 -
[32]
Originally by: oniplE
Originally by: Tamahra In the discussion with heise on-line CEO Hilmar Veigar PTtursson stated that Dust, if one sees on the history of CCP - will probably be based on a Abo based on-line Shooter in a MMO world.
With Abo based i guess you mean subscription based? Thats just not cool.
looks like its going to be a persistent MMO world though, with level-ups and all
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Ritter Roland
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Posted - 2009.08.23 10:55:00 -
[33]
Originally by: Eddie Gordo
Originally by: Ritter Roland
Originally by: oniplE
Originally by: Tamahra In the discussion with heise on-line CEO Hilmar Veigar PTtursson stated that Dust, if one sees on the history of CCP - will probably be based on a Abo based on-line Shooter in a MMO world.
With Abo based i guess you mean subscription based? Thats just not cool.
looks like its going to be a persistent MMO world though, with level-ups and all
Not heard of Abo before, link please?
Linkage
translates to
In the discussion with heise on-line CEO Hilmar Veigar PTtursson stated that Dust, if one sees on the history of CCP - will probably be based on a Abo based on-line Shooter in a MMO world.
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Ritter Roland
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Posted - 2009.08.27 07:10:00 -
[34]
Originally by: CyberGh0st II
Or perhaps they are just checking to see how much flames they got for not releasing a PC version and how many actually leave over it.
If the rage is tollerable and not too many leave over it, they just go on and don't release a PC version.
Just a theory :p
or they see all the rage that is going on about it, and decide they release both versions at the same time
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Ritter Roland
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Posted - 2009.08.27 14:55:00 -
[35]
Whats also noteable from the latest interview, is that fighting can occur only on those planets which have proper conditions.
Gas-Planets e.g. cant be subjects to battlegrounds.
There it might be the possibility, that certain solar systems can only be taken by fleets, where there are no suitable ground combat planets, and in other systems there would be more focused on ground battles.
sounds interesting.,
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Ritter Roland
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Posted - 2009.08.27 15:21:00 -
[36]
Originally by: Adunh Slavy
Originally by: Ritter Roland Whats also noteable from the latest interview, is that fighting can occur only on those planets which have proper conditions.
Gas-Planets e.g. cant be subjects to battlegrounds.
Not disputing what was said, just the reasoning behind it. Some of our ships are a mile long, and can turn on a dime and travel faster than light on some magical "energy" in our capacitors, and they've not figured out how to make floating cities for gas giants with artificial gravity?
Lol, ok
Besides, a POS/station/enclosed envronments are good for FPS, as they don't have artificial barriers. But ... whatever :)
well ok but this howeever, leads to the only possible conclusion: its that EVERY planet in 0.0 can be claimed for souvereignity. BUT, not every planet can be claimed by Troop soldiers.
This now sounds alot more interesting than dust sounded at the day when they announced it.
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Ritter Roland
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Posted - 2009.08.31 11:08:00 -
[37]
what i wonder is how the souvereignity of those planets that are not assigned to be battlegrounds will be played out.
Since the SOV mechanics are moving from POSĶes to Planets, there needs to be some device or something which keeps track of the battles that have been fought out for a given planet, and decides which side won the souvereignity for that planet.
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Ritter Roland
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Posted - 2009.09.06 09:13:00 -
[38]
some news to add to the pile:
According to Noah, they are simplifying the way in which you claim space and attack people, and they are also letting alliances upgrade their space and invest in it.
Planet graphics are being revamped so each planet will be unique and truly beautiful
Linkage
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Ritter Roland
Amarr Hedion University
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Posted - 2009.10.05 11:09:00 -
[39]
Originally by: Tippia In fact, in the Dominion presentation, Torfi let slip that in trying to make things look consistent across both games, they've had to make sure that they can use the same planetary shaders in Trinity and in (drumroll) UnrealEngineā āso yeah.
this would mean that every single one of the many thousand planets and moons (with each one looking unique) will be present and visible both in dust514 and in eve online.
that makes me want to cry that dust and dominion isnt out yet. |

Ritter Roland
Amarr Hedion University
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Posted - 2009.10.06 21:24:00 -
[40]
Originally by: Vysnaite
It's more like BF2142 Titan match (except you dont actually board it and take out the core). Instead of silos you get some missile installations, and you still have to capture some points on map and probably hold them or smth. It's nothing new, but hey - it should work.
Project reality is real deal and much harder to play sucesfully, while this is a console arcade shooter (from footage seen so far).
lol you have some very good and solid points there. From what the guys at eurogamer wrote, theres ALOT in common with battlefield 2142, and the reviewer from eurogamer didnt like that.
but hey, bf2142 is a majorly successfull game, and although a particular game might be majorly successfull, theres always people who dont like it and cater to another type of games. cant have every single person in the world like a particular game.
if this would be the case, then we would have some millions of eve subscribers.
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Ritter Roland
Amarr Hedion University
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Posted - 2009.10.15 13:52:00 -
[41]
/signed, would be nice if they denebulazed the backgrounds a bit
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